Abstract
In this study, we explored specific mechanisms of a board game developed to facilitate peer support among people with Type 2 diabetes attending group-based diabetes education. The game was tested with 76 people with Type 2 diabetes who participated in focus groups after the game. Data from observations of audio-recorded games and focus groups were analyzed using Interpretive Description. Six mechanisms facilitating peer support among people with Type 2 diabetes were identified: (a) entering a safe space of normality created by emotional in-game mirroring; (b) mutual in-game acknowledgment of out-of-game efforts; (c) forming relationships through in-game humor; (d) health care professionals using game rules to support group dialogues of interest to people with Type 2 diabetes; (e) being inspired by in-game exchange of tips and tricks; and (f) co-players guiding each other during the game. Peer support was inhibited by the mechanism of game rules obstructing group dialogues.
Original language | English |
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Journal | Qualitative Health Research |
Volume | 31 |
Issue number | 11 |
Pages (from-to) | 1990-2004 |
Number of pages | 15 |
ISSN | 1049-7323 |
DOIs | |
Publication status | Published - Sep 2021 |
Keywords
- community-based programs
- Denmark
- diabetes
- group interaction
- interpretive desciption
- observations and focus group interviews
- patient education